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Reading and Attention
Visual Design
Heuristics and Principles
Cognitive Laws
- Aesthetic-Usability Effect
- Alarm Fatigue
- Ambiguity Effect
- Anchoring Effect
- Change Blindness
- Cognitive Load Theory
- Contour Bias
- Conway’s Law
- Curse of Knowledge
- Dark Patterns
- Doherty Threshold
- Fitts’s Law
- Fogg Behavior Model
- Gall’s Law
- Goodhart’s Law
- Hick’s Law
- Hofstadter’s Law
- Hook Model
- Human-in-the-Loop
- IKEA Effect
- Jakob’s Law
- Miller’s Law
- Out-of-the-Loop Problem
- Explainability
- Principle of Least Privilege
- Paradox of Choice
- Decision Fatigue
- Satisficing
- Choice Architecture
- Nudge Theory
- Default Effect
- Denomination Effect
- Social Proof
- Automation Bias
- Pareto Principle
- Peak-End Rule
- Postel’s Law
- Power Law of Practice
- Processing Fluency
- Serial Position Effect
- Steering Law
- Stroop Effect
- Survivorship Bias
- Lindy Effect
- Tesler’s Law
- Uncanny Valley
- Von Restorff Effect
- Weber-Fechner Law
- Yerkes-Dodson Law
- Zeigarnik Effect
- Zipf’s Law